3D printing and design is awesome. Asking students to take into account the third plane is a huge challenge, and watching them create things that they can use and while working through the process of iteration and revision is awesome. The biggest stumbling block, in my opinion, has always been the software. It wasn't very easy to use and most of them (that I looked into anyways) had a pretty steep learning curve. This is problematic for the classroom teacher who would like to include this kind of making in a non-tech or non-design based classroom. Most teachers don't have time to learn complicated software with limited practical application to the majority of their curriculum, and the time it would take for students to learn the software would also be significant. The end result? Teachers and students were not able to easily design and make 3D pieces without a co-teacher or a huge (and usually unmanageable) time investment.
A prototype design for a 6th grade project |
Where: www.tinkercad.com
Cost: Free
What: Web-based 3D design software
Students! Try Tinkercad if you want to...
design 3D models
learn the basics of 3D modeling
want to design things for Minecraft (they have an exporting tool specifically for this!!)
Teachers! Try Tinkercad f you want to...
figure out the whole 3D modeling/printing thing but are too intimidated by more technical products
have an easy way to incorporate 3D modeling or printing in your classroom with minimal software instructionwant to give students tools to work with prototyping/iteration/design principles
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